How much does it cost to build an app in Australia in 2026?

Updated November 2, 2026 · 2 min read

A simple app with a few screens typically costs about A$15,000–80,000 to build in Australia, and an app with logins, payments and an admin side for your staff about A$40,000–250,000, according to price guides published by Australian software firms in 2026. Then come the app stores: Apple charges US$99 a year to publish and Google US$25 once. Budget another 15–20% of the build cost every year to keep the app working as phones and operating systems change.

Origami studio table: a founder and a developer facing each other over three phone mock-ups, wireframe cards pinned behind them and a small stack of coins

What drives the price

ChoiceCheaperDearer
Where it runsA web app that works in the phone’s browserNative apps for iPhone and Android, each published to its store
Who uses itOne type of userCustomers, staff and admins, each with their own screens
DataInformation typed into the appLinks to accounting, payments, booking or stock systems
AccountsNo loginLogins, password resets and permissions
DesignA proven layoutA custom design and animations

The biggest single decision is the first one. A web app can do most of what small businesses need, such as bookings, orders, quotes and customer portals, and skips the app stores entirely.

What the people cost

An employed software developer in Australia earns a median A$2,537 a week full-time, according to Jobs and Skills Australia, or about A$67 an hour over a 38-hour week. Agencies charge more per hour than that because their rate also covers design, testing, project management, unbilled time and profit. A quote is roughly hours times rate, so ask each quote for the hours behind it.

The app store fees

Apple App StoreGoogle Play
To publishUS$99 a yearUS$25 once
On sales and in-app purchases15% under the Small Business Program, for developers earning under US$1 million a yearSince 30 September 2026 in Australia: a 10% service fee on the first US$1 million a year and on subscriptions, plus a 5% billing fee when you use Google Play’s billing
Before you can publishApple’s reviewPersonal accounts must complete app testing and verify an Android device

From Apple and Google’s Play Console help on registration and fees. These fees are for digital goods and subscriptions sold in the app; payments for physical products and services, such as bookings, usually go through your own payment provider.

Ways to spend less

  • Start with a web app, and build native apps only when you need something only they can do, such as working offline or using the phone’s hardware.
  • Build the first version around one job, such as booking or ordering, and add the rest once people use it.
  • Use the systems you already pay for for payments, accounting and email, instead of rebuilding them.
  • Write down what “done” means for each screen before anyone quotes.

Sources

Fees were checked on 2 November 2026 and can change.

Built well. Costs less. Backed by real engineers.

AI builds your software; engineers check the work and look after it once it's live.

All guides